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Learning Gradle
A sleeping build time bug arises
I haven’t written in a while. Sorry. It’s hot here and I’ve been spending extra time working on the adventure game . I sat down to start writing some of the unit tests for the game. I wanted to do one simple one and test to see if everything built and tested correctly. I always do things in code incrementally; a little at a time and test. Sometimes, it seems pedantic, but it pays off. Though it was not expected to fail, JUnit pushed a failure during testing that hadn’t been there when no tests were available.